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#1
Exchange Map Comments / Custom Map #2008: Rift Breach....
Last post by AutoPost - Today at 06:34:10 AM
This topic is for discussion of map #2008: Rift Breach


Author: BNROM
Size: 480x270

Desc:
This system has recently been breached by spatial rifts. Your task is the impossible. Clear out the enemy infestation, and seal the rifts. For this frontier mission, specialized BNROM design ships are licensed. Use them well.
#2
This topic is for discussion of map #11091: 274-Autobahn


Author: Rennervate / AlexX
Size: 255x255

Desc:
#3
Colonial Space Map Discussion / Re: Custom Map #11090: Rygar. ...
Last post by stdout - March 27, 2024, 08:36:33 AM
Quote from: D0m0nik on March 27, 2024, 03:42:03 AMI was a Sega kid!

Gasp! Next you're going to say you had an Amiga instead of C64! 😂
#4
Colonial Space Map Discussion / Re: Custom Map #11090: Rygar. ...
Last post by D0m0nik - March 27, 2024, 03:42:03 AM
Look forward to it. I like the themes of your picture maps, even though I was a Sega kid!
#5
Ships / Ship #6048: Insanity. Designe...
Last post by AutoPost - March 26, 2024, 07:21:18 PM
This topic is for discussion of ship #6048: Insanity


Size: 12x9
Designer: e

Desc:
#6
Colonial Space Map Discussion / Re: Custom Map #11090: Rygar. ...
Last post by stdout - March 26, 2024, 04:01:46 PM
Glad you liked it. Great score!

That freeze sure is brutal. I know well how long it takes to generate terrain but I always do it before making the map, not during gameplay, so it didn't matter until now.

I have a sequel map to this one, with a bunch of smaller islands. Finished and played through it. Might make some changes before I finalize and upload, though. It's a boss fight with a tremendously heavy creeper load.
#7
Colonial Space Map Discussion / Re: Custom Map #11090: Rygar. ...
Last post by D0m0nik - March 26, 2024, 03:55:40 PM
Very cool!
#8
Colonial Space Map Discussion / Custom Map #11090: Rygar. By:...
Last post by AutoPost - March 26, 2024, 01:33:06 PM
This topic is for discussion of map #11090: Rygar


Author: stdout
Size: 250x250

Desc:
How will you handle those enemies out in the void? It seems impossible. Well, deal with what is in front you first and maybe a path will open. WARNING! At some point in this game you will experience an extremely long freeze. This is expected. When the game freezes, just wait. It might take up to a minute to unfreeze. Inspired by a recent map by Drunkpapa148. #CRPL
#9
Quote from: stdout on March 22, 2024, 09:51:31 AM10/10 map here. Loved the surprises and high replayability. The terrain builder on unit destruction gives me some good ideas for some future maps of my own. Thank you for this map!

Glad you liked it.  It was fun to create.  Feel free to use the scripts.  Just be careful though, the creation of the large terrains to the left and right are what "froze" the game for a few seconds.  Apparently its very resource intensive.  It worked very well on the smaller islands and paths without much interruption.
#10
Farsite Colonies / Custom Map #4851: Barista 6 - ...
Last post by AutoPost - March 25, 2024, 08:52:11 PM
This topic is for discussion of map #4851: Barista 6 - Pillars of Annoyance


Author: Heisenberg
Size: 297x220
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