This topic is for discussion of map #762: The Maze (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=762)
(http://knucklecracker.com/creeperworld2/thumb.php?id=762) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=762)
Author: Col.John (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Col.John)
Desc:
Escape From The Chambers. Regroup With The Rebels. Fight Your Way Out.
If you know how you intend it to be completed then cut out everything else.
I guess you used anti-creeper - in which case you should probably not allow dark beam especially if you give the power to run it from the start
NickHounsome, Dark beam is fine, but need too much time to build it