This topic is for discussion of map #6775: Yummy SB5 (ABRACADABRA)
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6775)
Author: yum234
Size: 144x144
Desc:
Cornucanis Style Map with Stargate Blockers and Kajacx Integrated SuperSemiconductors and Monitor. Please enjoy not easy game! :) #BravoCornucanis #ThanksToKajacx #GoodLuck
Thanks again Yum for a challenging map :)
Quote from: Weasee on November 12, 2018, 07:03:21 AM
Thanks again Yum for a challenging map :)
You are welcome and thanks for comment! :)
Was gameplay strategy in this map too easy?
Definitely a tricky one, kudos!
Interesting. Personally I don't think this is the best map of the bunch but that's OK.
The key here is realizing that your creeper will never have a higher level than the enemy creeper, and that the numbers are misleading. A whole group of emitters might output 25 creeper but have a stargate linked that puts out 300. Block that, deal with the excess creeper, and then once you've taken the area, use Terps in a 5x5 grid raise surrounding terrain to level 9 and move your blocker to another section. Rinse and repeat.
Amazing map! love it :).
And its definitely hard, im probably 1/3 finished with the map and have used over and hour. Will be fun to try again after finishing to try to get a better time.
Im always so happy when I see new maps from you yum.
Quote from: yum-forum on November 12, 2018, 08:05:04 AM
Was gameplay strategy in this map too easy?
For me it is a matter of deciding which color to go for first - the monitor helps with that - then choosing which stargate to attack first.
Spoiler
I went north and south at the same time from the initial reservoir, while blocking the heavy red stargates.
To begin with I was running out of blockers, took me a while to realise that once I had taken a stargate I could
Spoiler
block it off permanently with 9-height walls!!
Quote from: yum-forum on November 12, 2018, 08:05:04 AM
Was gameplay strategy in this map too easy?
Definitely not.
Just one question, how do I move a stargate blocker? :P
That's the complexity level I was asking for. Don't look at the time, most of it was just thinking about next move on 4x speed rather than waiting for some flow. Singularity not used.
What I really liked is that all the time I was solving a challenging puzzle and experimenting, and not waiting for some area to fill for a "wall pushing" strategy I used in some other maps.
Played this map and thought it went rather well, so I made a video of it.
https://www.youtube.com/watch?v=m_WRz1KKuLI (https://www.youtube.com/watch?v=m_WRz1KKuLI)
Fresh video of my old map from PRG: :D
https://www.youtube.com/watch?v=sgcFdej9ovk
The same with 2X speed:
https://www.youtube.com/watch?v=eLLM37lhnl0
Fresh video from Dr Gorgee:
https://www.youtube.com/watch?v=qkmTuRwbWd4
Fresh video from Master FATMAN:
https://www.youtube.com/watch?v=BVD0W2659ZM