Knuckle Cracker

Creeper World 3 => The Outer Sectors => Topic started by: Use Terps on November 14, 2013, 02:50:55 PM

Title: Alpha Sector: Terror bug?
Post by: Use Terps on November 14, 2013, 02:50:55 PM
(http://i.imgur.com/9O8hAqN.png)

The intro dialogue says to connect all totems to win.  I have done so, but no victory screen.  Am I missing something?  Is this a bug?
Title: Re: Alpha Sector: Terror bug?
Post by: J on November 14, 2013, 03:10:31 PM
Please post images in spoilers next time.
Are there any scores on the map yet? If not, it is highly likely a bug. He used my old, buggy version of the connect totems to win script, not sure if he updated them before the map was added.
Title: Re: Alpha Sector: Terror bug?
Post by: Teilzeitphilosoph on December 31, 2013, 09:01:28 AM
Greetings.

I think that map is still buggy. I started it with version 1.10 and after a lot of fails I managed to conquer the map...but there is no exit. After a little browsing in the forum I found a new version (1.50) and so I updated my game, loaded the map but still no change. Even deactivating the totems or giving them 20 of 20 energy didnĀ“t help. Any ideas? Need the savegame? Let me know if I can help because I really want to finish that map. :)

Regards from germany.
Title: Re: Alpha Sector: Terror bug?
Post by: Grauniad on December 31, 2013, 09:14:08 AM
Alpha sector maps are not necessarily updated when a new release of the game is made available. These maps are the responsibility of the map authors. In many cases you should view these maps as "abandonware (https://www.google.com/search?q=abandonware+definition)". It either works, or it doesn't.

The Alpha sector merely permitted early release maps made during game development (and sometimes shared on Virgil's blog) to be available for those players wishing they had access to the same maps.

Version 1.50 that you downloaded is the public beta of Colonial Space where new maps can be made available to players.
Title: Re: Alpha Sector: Terror bug?
Post by: Teilzeitphilosoph on December 31, 2013, 11:38:30 AM
The only reason I updated was because of this

http://knucklecracker.com/forums/index.php?topic=14505.0

Changes since 1.12
Nov 30, 2013: Fixed problem with CRPL compiler where it wouldn't generate syntax errors on mismatched parenthesis (problem introduced in 1.12).
Nov 30, 2013: Upgraded to Unity 4.3.1
Nov 25, 2013: Fixed scripts in TrickyDragon:Terror alpha mission so the mission completes.

So is that map considered to be a failure or should I just wait for the next patch or do I have to replay the whole map? If I can I choose the 2nd choice. :)
Title: Re: Alpha Sector: Terror bug?
Post by: Grauniad on December 31, 2013, 11:41:27 AM
Well, the save file is actually a different game file than the original. The scripts in the save has not been "fixed". I'm afraid you'll have to restart from the beginning.
Title: Re: Alpha Sector: Terror bug?
Post by: hbarudi on April 13, 2014, 12:03:34 AM
version 2.01 steam: (updated from standalone game to steam key)
Alpha - trickydragon - terror:
The first packet into a totem nullified everything nullifiable for the enemy (was using the forge to progress in doing the map)
Then connecting the totems didn't work no victory at all
There is also this box with numbers on the side where we click structures weapons titans orbital.
Please fix this map for good.
Title: Re: Alpha Sector: Terror bug?
Post by: Kharnellius on April 15, 2014, 11:35:46 AM
Quote from: hbarudi on April 13, 2014, 12:03:34 AM
version 2.01 steam: (updated from standalone game to steam key)
Alpha - trickydragon - terror:
The first packet into a totem nullified everything nullifiable for the enemy (was using the forge to progress in doing the map)
Then connecting the totems didn't work no victory at all
There is also this box with numbers on the side where we click structures weapons titans orbital.
Please fix this map for good.
Yep, same thing happened to me.  Weird.
Title: Re: Alpha Sector: Terror bug?
Post by: Teilzeitphilosoph on June 01, 2014, 01:22:31 PM
I just got v2.04 from Steam...still buggy. :/

Although the behaviour is kinda funny. As soon as I power up one totem every emitter and spore-producer explodes. ^^
I would love to see a fix because besides "Troublesome Trains 02 - Freeplay" I managed to complete every other Alpha-map...without cheats. :)
Title: Re: Alpha Sector: Terror bug?
Post by: hbarudi on July 03, 2014, 02:35:40 AM
version 2.08 steam
glitch still happens
screenshot:
Title: Re: Alpha Sector: Terror bug?
Post by: Teilzeitphilosoph on March 01, 2016, 02:40:22 PM
Now we got v2.12....still buggy or is it just me?
Title: Re: Alpha Sector: Terror bug?
Post by: J on March 01, 2016, 02:52:43 PM
I've seen no sign of alpha maps being fixed in the 2.12 update, so this one should still be impossible.
Title: Re: Alpha Sector: Terror bug?
Post by: Karsten75 on March 01, 2016, 03:41:01 PM
Quote from: Teilzeitphilosoph on March 01, 2016, 02:40:22 PM
Now we got v2.12....still buggy or is it just me?

What part of "This version doesn't have any game play changes." (http://knucklecracker.com/forums/index.php?topic=20239.0) was not clear?
Title: Re: Alpha Sector: Terror bug?
Post by: Teilzeitphilosoph on March 04, 2016, 02:17:48 PM
I still got hope....
Title: Re: Alpha Sector: Terror bug?
Post by: Karsten75 on March 04, 2016, 02:50:07 PM
"There are no circumstances I can foresee where that would possibly happen,"