Custom Map #6350: Close Quarters. By: Neil Amanth

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on: August 11, 2018, 12:24:04 am
This topic is for discussion of map #6350: Close Quarters

Author: Neil Amanth
Size: 30x30

Fast and brutal map, one slip up and it's game over. If you aren't power stalling the whole game, you're doing something wrong!


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Reply #1 on: September 17, 2019, 04:06:38 pm
time -   0:47

Did NO-ONE else think to just nullify the emitters immediately?

Neil Amanth

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Reply #2 on: September 14, 2021, 08:15:29 pm
Hello! Map maker here. I haven't been able to manage nullifying the emitters immediately myself (and I've spent some hours trying, let me tell you), though it appears I have a few capable players that can. Any tips or hints you wanna throw my way? Anti-cheese is part of level designing too!