Knuckle Cracker

Creeper World 4 => Support for Creeper World 4 => Topic started by: n3s on December 10, 2020, 10:24:11 am

Title: Has anyone encountered a problem with porters?
Post by: n3s on December 10, 2020, 10:24:11 am
I don't know if it's scripting for Shattered or what, but I can't get porters to actually... porter. I can change the type of thing to be couriered and I can see the box label change, and the network will deliver the new thing, but when I place the destination I see the connecting ballistic string representation follow the cursor - I click to place, and the porter doesn't PORTER. I have no idea how I'm going to do Shattered or any other map that requires porters. What's going on?
Title: Re: Has anyone encountered a problem with porters?
Post by: Grabz on December 10, 2020, 10:28:56 am
Did you wait long enough for the Porter to fill up with ammo/ware to be transported?
Title: Re: Has anyone encountered a problem with porters?
Post by: Karsten75 on December 11, 2020, 12:23:25 am
If you are the same person that opened a GitHub issue, I answered there. If not, please upload a save of your map so I can inspect it.
Title: Re: Has anyone encountered a problem with porters?
Post by: 4xC on December 15, 2020, 06:41:52 pm
I don't know if it's scripting for Shattered or what, but I can't get porters to actually... porter. I can change the type of thing to be couriered and I can see the box label change, and the network will deliver the new thing, but when I place the destination I see the connecting ballistic string representation follow the cursor - I click to place, and the porter doesn't PORTER. I have no idea how I'm going to do Shattered or any other map that requires porters. What's going on?

I'm pretty sure that this happens when the porter changes cargo but not destination landing. The old box has to either be used up or destroyed before the porter can land in the same spot with new cargo.
Title: Re: Has anyone encountered a problem with porters?
Post by: newcreeper on January 01, 2021, 05:27:49 am
I have also been having an issue with Porters.  So far just on the random map generator.  They do start to work but then if I change their drop location or payload, the appropriate supplies will be delivered to the Porter but it never shows visually they it's being filled and the Porter drone never launches.
Title: Re: Has anyone encountered a problem with porters?
Post by: Odinthegod on January 31, 2021, 11:51:55 am
I have the same problem. Porters are powered and full of ammo. But they will not... Porter...
Title: Re: Has anyone encountered a problem with porters?
Post by: Karsten75 on January 31, 2021, 01:40:34 pm
And there is no way that anyone can help you, sicne there is no information provided except "it doesn't work", yet for many others (the vast majority, in fact) they simply do work.

Provide screenshots, map saves, anything to help us help you.