Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 20, 2017, 08:43:22 PM

Title: Custom Map #4825: PAC?. By: Iron John Logan
Post by: AutoPost on September 20, 2017, 08:43:22 PM
This topic is for discussion of map #4825: PAC?
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4825)

Author: Iron John Logan
Size: 150x150

Desc:
within my experiments in invisiblity.... once you figure it out it is really quite simple. Kinda reminds me of where's Waldo?
Title: Re: Custom Map #4825: PAC?. By: Iron John Logan
Post by: D0m0nik on September 21, 2017, 01:45:22 PM
Not going to please many people this one! First is the disappointment when you realise it is not a PAC (I was not too surprised!) and then it is very difficult to play.

Interesting texture though, I think you did well to disguise the terrain here, more effective than the 'invisible' space terrain.
Title: Re: Custom Map #4825: PAC?. By: Iron John Logan
Post by: Iron John Logan on September 21, 2017, 09:27:51 PM
yeah, well thank you. I will have to figure out how to make one in reverse, look normal and actually be a PAC...
Title: Re: Custom Map #4825: PAC?. By: Iron John Logan
Post by: Builder17 on September 22, 2017, 10:27:43 AM
Maybe small map with few starting units and lot of weak emitters?

And one PAC emitter with image size changed to look like normal emitter?

That could be good start for such map.
Title: Re: Custom Map #4825: PAC?. By: Iron John Logan
Post by: hbarudi on September 26, 2017, 03:44:58 AM
different tile colors, but using cw3 stuff is not good, use different custom colors for the map.
Title: Re: Custom Map #4825: PAC?. By: Iron John Logan
Post by: hbarudi on June 25, 2018, 10:40:37 PM
ok, I did it but I took my time and terp the whole map to get rid of the illusion.