Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on October 27, 2017, 01:10:15 PM

Title: Custom Map #924: The Infinite Fall. By: Decagon
Post by: AutoPost on October 27, 2017, 01:10:15 PM
This topic is for discussion of map #924: The Infinite Fall
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=924)

Author: Decagon
Size: 256x256

Desc:
Narrowly surviving an encounter with a new Hydraxil ship, the Superdreadnought, the Faal-Corum is stranded somewhere in Redacted Space after its hyperdrive imploded. Long-range sensors detect hyperspace signatures fast approaching...
Title: Re: Custom Map #924: The Infinite Fall. By: Decagon
Post by: ChaosMaster130 on October 28, 2017, 04:57:53 AM
Err I think I broke something, or missed something, as I just cleared the map but nothing is happening :/
Title: Re: Custom Map #924: The Infinite Fall. By: Decagon
Post by: GoodMorning on October 28, 2017, 05:04:34 AM
What is your time? This may relate to a scripting question earlier.
Title: Re: Custom Map #924: The Infinite Fall. By: Decagon
Post by: ChaosMaster130 on October 28, 2017, 05:06:03 AM
Ohhhh. Whoops. Did not know the map had a
Spoiler
timed ending
[close]
my bad  :o
Title: Re: Custom Map #924: The Infinite Fall. By: Decagon
Post by: Keeper Decagon on October 28, 2017, 05:17:08 AM
Yeah, the timed end comes at 20 minutes, because I wanted to give enough time for slower players to get far enough into the map before everything goes wrong. ;)
Title: Re: Custom Map #924: The Infinite Fall. By: Decagon
Post by: GoodMorning on October 28, 2017, 05:31:18 AM
Hmm... I think I could perhaps have cooked something up.
Title: Re: Custom Map #924: The Infinite Fall. By: Decagon
Post by: GoodMorning on October 30, 2017, 11:43:29 PM
Wow... someone stretched it out to 25min, somehow. Maybe full-fleet ramming?
Title: Re: Custom Map #924: The Infinite Fall. By: Decagon
Post by: Lisimba on April 18, 2018, 10:00:45 PM
Quote from: GoodMorning on October 30, 2017, 11:43:29 PM
Wow... someone stretched it out to 25min, somehow. Maybe full-fleet ramming?

You can mop up the map and park your fleet in the bottom left corner before the big ships start spawning. They're very vulnerable right when they pop in so you can spawn camp them pretty much indefinitely.
Title: Re: Custom Map #924: The Infinite Fall. By: Decagon
Post by: Johnny Haywire on October 06, 2018, 09:44:37 PM
Unfortunately, in this case a longer time means you did BETTER, but you'll never be able to post a longer time I guess.

I wish I'd known about the ending at the start - I probably would have tried to go faster. Either that, or just sat back & watched.

Now I wanna kill that ship.  :P