Knuckle Cracker

Creeper World 4 => Making Maps, Units, and Scripts => Topic started by: Vertu on March 06, 2023, 08:34:44 PM

Title: V-Blasters and Rocket Launcher [CPACKs]
Post by: Vertu on March 06, 2023, 08:34:44 PM
This is a download for 2 CPACKs.
One brings many Blaster units which are very powerful energy based weapons. They are the "V-versions" of various units.
The other brings a Rocket Launcher using ARG to fire long-ranged rockets. This CPACK has plans to be expanded on.

Blasters need lots of Liftic to be created.
Rocket Launchers only need some energy.

Wiki pages:
V-Blaster https://knucklecracker.com/wiki/doku.php?id=cw4:cmod:docs:d91dbe48-8f28-46df-ad24-ed2217d965af
V-Mortar TBC
V-Sniper TBC
V-Nullifier TBC
Heavy Blaster https://knucklecracker.com/wiki/doku.php?id=cw4:cmod:docs:790c6919-da2f-4fa6-bcf1-40e69616ed67

Rocket Launcher V https://knucklecracker.com/wiki/doku.php?id=cw4:cmod:docs:0180bc05-23e5-4a48-b189-a3d8befe9322

Current download versions:
Blasters: v3.3.2.0
Rocket Launcher V: v1.3.3.4
Title: Re: Blasters and Rocket Launcher CPACKs
Post by: Vertu on March 24, 2023, 02:32:11 PM
All that is theoretically left is to fix the animation of the Heavy Blaster when no target is in range.
Blasters-v2.5.5.2 had this problem.

Hopefully now that I have fixed the above, there will be no more updates to these CPACKs.
Title: Blaster promoted to Vertu Blaster.
Post by: Vertu on May 03, 2023, 08:48:51 AM
Blaster promoted to Vertu Blaster. (Vertu Blasters v2.6.0.0)
Title: Re: V-Blasters and Rocket Launcher [CPACKs]
Post by: Vertu on June 17, 2023, 08:28:08 PM
v3.0.3.0

Added multiple new Blaster units! (Which should need little to no changes from this point on).
Title: Blasters v3.3.2.0 [] Rocket Launcher v1.3.3.4
Post by: Vertu on October 27, 2023, 11:07:04 PM
Blasters v3.3.2.0
Spoiler
  • V-Nullifier now doesn't care about Creeper, flying above it.
  • Increased suppress time of V-Nullifier from 4 seconds to 8 seconds.
  • Increased V-Nullifier ammo capacity from 100 to 150.
  • Decreased V-Sniper fire cost from 20 to 17.
  • V-Sniper can now shoot missile targets. Though this is off by default and can be enabled. Keep in mind ARG uses 0 energy where as the V-Sniper drinks lots of energy.
  • Added support for execution time measurement.
  • V-Blaster can no longer target deepest.
  • V-Nullifier now has an AI system that can be enabled in it's AI script. It is not player controlled in any way.
  • Increased V-Nullifier health from 2 -> 3.5.
  • V-Nullifier now flies a lot better.
  • Fixed V-Nullifier altimeter.
  • V-Nullifier now builds a little slower.
  • Fixed V-Sniper laser pointer not rotating with the turret.
  • V-Nullifier will no longer secretly become a land unit should it be pre-built.
  • V-Nullifiers now have a mini map image.
  • V-Nullifiers now obey armed and enabled status.
  • V-Nullifier AI script updates more regularly to prevent unusual cases from being as much of a problem.
  • V-Nullifier AI better handles cases when there are more nullifiers than nullifiable enemies.
  • V-Nullifiers no longer target Lancer Wrecks.
  • Accused the V-Sniper of enemy detection heresy. Liberated V-Sniper from this heresy.
  • Made V-Sniper laser shot more distinct.
[close]
Rocket Launcher v1.3.3.4 - Not documented