Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 04, 2024, 09:33:00 AM

Title: Custom Map #11071: CSM AC multi set B-3. By: builder17
Post by: AutoPost on March 04, 2024, 09:33:00 AM
This topic is for discussion of map #11071: CSM AC multi set B-3
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11071)

Author: builder17
Size: 200x54

Desc:
Tiny Creeper: 1 terrain height = 10 creeper Click the Help Bar on the left side for help on that topic. Or just move your mouse over the icons to find the objects of that kind. #CSM #MultiSet
Title: Re: Custom Map #11071: CSM AC multi set B-3. By: builder17
Post by: Loren Pechtel on March 04, 2024, 12:04:26 PM
Easy peasy.  I went left before using the F gates, I ended up not using that super tower.
Title: Re: Custom Map #11071: CSM AC multi set B-3. By: builder17
Post by: CrazyIvanTR on March 25, 2024, 05:30:31 PM
Please make more, the CSM maps are the reason I keep coming back to this game :)

Even if they're easy, it's fine so long as they're fun imho :D
Title: Re: Custom Map #11071: CSM AC multi set B-3. By: builder17
Post by: Brilliand on April 19, 2024, 12:14:47 AM
What is "Power to Set"?  I assume it has something to do with "MultiSet", but I couldn't figure out how that bonus is calculated.

The "Power to set: 20" tower increased my emitters from 20 to 34.
The "Power to set: 80" tower increased my emitters from 110 to 140.
Title: Re: Custom Map #11071: CSM AC multi set B-3. By: builder17
Post by: Builder17 on April 19, 2024, 03:29:51 AM
Quote from: Brilliand on April 19, 2024, 12:14:47 AMWhat is "Power to Set"?  I couldn't figure out how that bonus is calculated.

The "Power to set: 20" tower increased my emitters from 20 to 34.
The "Power to set: 80" tower increased my emitters from 110 to 140.

Hi, the code for that is in ACmultiglobal.crpl.

What the code does is setting the start multiplier to 1,
then increasing it when you flood multitowers with AC.

Power to Set towers change that start multiplier to their value.

Lets say, you have start multiplier of 50
and 60 worth of other AC production increases.

That makes 110, when you swap 50 -> 80 it increases to 140.

Hope this helps! :)