[Suggestion] Sounds

Started by bluebolt, December 24, 2016, 08:27:43 PM

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bluebolt

Tell us what each sound is :D

or you could add a way to listen to all the sounds in the editor(preferable, but i'll settle for less as this isn't game breaking or necessary)
Even YOU may survive an apocalypse! Fight back against the creeper today!

bluebolt

To add on to this, volume for PlaySound would be great... rapid fire of most sounds drown out everything else
Even YOU may survive an apocalypse! Fight back against the creeper today!

knucracker

Just added PlaySoundWithVolume(string, float) to PRPL. Where the volume is 0-1.

The custom sound names are nearly the same as in CW3:
"Explosion0" through "Explosion11"
"Weapons0" through "Weapons33"
"Misc0" through "Misc38"
"Retro0" through "Retro26"

There are only two built in sounds that are currently exposed.
"JumpIn" and "JumpOut"

bluebolt

Even YOU may survive an apocalypse! Fight back against the creeper today!

Stickman

#4
Quote from: virgilw on January 06, 2017, 12:45:28 PM
Just added PlaySoundWithVolume(string, float) to PRPL. Where the volume is 0-1.

The custom sound names are nearly the same as in CW3:
"Explosion0" through "Explosion11"
"Weapons0" through "Weapons33"
"Misc0" through "Misc38"
"Retro0" through "Retro26"

There are only two built in sounds that are currently exposed.
"JumpIn" and "JumpOut"

Cannot find "PlaySoundWithVolume" on TODO, TODO - Short Term or ingame beta patchnotes.
Command itself exists in beta and seems to work almost as intended. Volume can be set higher than "1" and resulting sound is definitely louder than on "1". Loudness seems to peak at around "3" for me. Setting it higher doesn't seem to affect anything - "10" is as loud as "3".
=====> This is a moderately pointy stick. You need to poke me with it once in three days if you need PRPL from me

bluebolt

Quote from: Stickman on January 17, 2017, 01:06:38 PM
Quote from: virgilw on January 06, 2017, 12:45:28 PM
Just added PlaySoundWithVolume(string, float) to PRPL. Where the volume is 0-1.

The custom sound names are nearly the same as in CW3:
"Explosion0" through "Explosion11"
"Weapons0" through "Weapons33"
"Misc0" through "Misc38"
"Retro0" through "Retro26"

There are only two built in sounds that are currently exposed.
"JumpIn" and "JumpOut"

Cannot find "PlaySoundWithVolume" on TODO, TODO - Short Term or ingame beta patchnotes.
Command itself exists in beta and seems to work almost as intended. Volume can be set higher than "1" and resulting sound is definitely louder than on "1". Loudness seems to peak at around "3" for me. Setting it higher doesn't seem to affect anything - "10" is as loud as "3".
I had noticed this, but completely forgot about it xD
Virgil, put the command in the patch noted somewhere :D
Even YOU may survive an apocalypse! Fight back against the creeper today!