Started by AutoPost, December 27, 2017, 06:07:05 PM
Quote from: Nicant on December 27, 2017, 06:23:29 PMI hope you enjoy! If you are stuck, here is a video i made on it:
Quote from: Nicant on December 28, 2017, 10:27:30 AMOk, so the things the move on the struc are called runners. The weird white and red box is the runner spawner. The stunners will "stun" your ships when they get too close, as in they will disable movement for your ship temporarily. (Some ships will go backwards and forwards. It depends on the placement of the command module.) Tips for dealing with the stunners, Whatever can destroy a particle, can destroy a runner. I recommend missiles. When taking out the bottom-left area of the map, use the Lathe MK2 and the E Lathe ships. They will be useful, and will go back wards when they get stunned.Now the weird brown hole things with the number above, they are pretty much flip emitters for mire. When blue mire touches the cell it is on, then the number above it will turn blue and a mire spawner will start to build there automatically. The spawners don't cost/use any energy and vice-versa for the red mire too.The orange struc is explained in the map, i should've done a better job at explaining everything else. When you lathe orange struc, land is made at the cell that you lathe'd.And finally, the 2 other red things are called cannons. After a certain amount of time, they fire out a ball of particles. There is also a blue one trapped in an island.Hope this helps! :)
Quote from: Keeper Decagon on December 28, 2017, 01:08:34 PMI have to say, quite enjoyed this one. The runners and the cannons definitely gave a unique challenge, as well as the flip mire spawners, but by far the most intriguing part of this map is the orange "land bridge" struc. It was quite fascinating, building land instead of destroying it as with rock burner.