Started by AutoPost, September 15, 2016, 04:01:58 PM
Quote from: Sorrontis on September 15, 2016, 10:52:54 PMThat's very artistic. I'm still working through the missions first :)
Quote from: TheWife on September 16, 2016, 01:07:39 AMOk, I had no idea that their main target would be energy source. It did seem fishy, but we couldn't work out what was wrong.Also, even with particles misbehaving, hubby managed to get through the map without bigger issues. There are 3 grabbers, after all. (:
Quote from: virgilw on September 15, 2016, 05:24:16 PMWhen making blue emitters, I almost always turn the targeting percentage down to 0. By default an emitter will create particles that 100% (all of the particles) target energy sources. That makes sense for a red emitter, sometimes. For blue emitters you probably want particle targeting turned off since the player will send them around.The other thing for blue particles is to set some timeout on them. Like 2400 frames or something in that range. If you don't, the can live forever. If they live forever, and don't auto target, then they might pile up somewhere and be annoying for the player to go collect them. If they timeout, then any 'waste' will clean itself up over time.
Quote from: Cavemaniac on September 16, 2016, 03:54:20 PMGreetings TheWife, welcome to the forums.Congratulations on a superb first map.