This topic is for discussion of map #1003: Arrival
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=1003)
Author: Exodus Legate
Size: 256x144
Desc:
Instead of destuction after sending the data cache, Ticon and the crew find themselves thrown through a wormhole. What awaits them there? Inspired, as usual, by AI War. Credit to Stickman for the Ticon defence range script.
So, I've been doing a few new missions for a little while, with the general aim of connecting my existing ones into a sort of semi-coherent campaign.
I'm still not quite done, but here are the first ones, anyway.
In chronological order, we have:
Arrival (This one, follows on from the end of the vanilla campaign.)
Story Interlude 1
Under Siege
Story Interlude 2
Ruins
The Great Clock (Previously Published)
City on a Hill
Stolen Fire (Previously Published)
The Langstrom AI (Previously Published. I've sortof been thinking of re-making it now that (In my own opinion, anyway) I'm a bit better at this, but no promises.)