Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on May 07, 2012, 07:01:05 PM

Title: Custom Map #1088: Crash Landing.
Post by: AutoPost on May 07, 2012, 07:01:05 PM
This topic is for discussion of map #1088: Crash Landing. (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1088)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1088) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1088)

Author: Chevymisty (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Chevymisty)

Desc:
The ship crashed landed and now all systems are down and so is Dax. (This is my first map)
Title: Re: Custom Map #1088: Crash Landing.- help
Post by: Dirtydog on May 10, 2012, 03:00:56 PM
I feel like an idiot, but i need a clue.  I can never get enough power before the phantoms come by and use up my remaining power.  For a first map you have done well cause you got me stumped. any hints will be greatly appreciated..
Title: Re: Custom Map #1088: Crash Landing.
Post by: teknotiss on May 10, 2012, 08:21:13 PM
well i didn't get an amazing time but i just used the launchers (with one guard phantom coil each) all on one side of the map. then when the creeper density was getting low i used the blasters to clear down to the terrain and started building reactors as i cleared the creeper across to the other side. remembering to build more p coils as you go.
i find playing on slow speed and pausing loads helps on maps like this.
plus saving often! ;)
once your up to about 3/4 energy the top section is no probs.
gl