Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on June 11, 2021, 10:03:49 AM

Title: Custom Map #1734: Saving Creeperville. By: Ranger Von Danger
Post by: AutoPost on June 11, 2021, 10:03:49 AM
This topic is for discussion of map #1734: Saving Creeperville
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=1734)

Author: Ranger Von Danger
Size: 256x160
Title: Re: Custom Map #1734: Saving Creeperville. By: Ranger Von Danger
Post by: Karsten75 on June 11, 2021, 06:04:41 PM
Very nice map layout. Making those units must have taken some time.

Here's a replacement CPACK that'll turn on the lights if you eever want to do it again. :)
Title: Re: Custom Map #1734: Saving Creeperville. By: Ranger Von Danger
Post by: Shatterstep on June 11, 2021, 06:31:45 PM
Mesh has to be under an emitter to activate. Just an FYI.

Interesting design for a map.
Title: Re: Custom Map #1734: Saving Creeperville. By: Ranger Von Danger
Post by: Ranger Von Danger on June 12, 2021, 08:20:46 AM
Quote from: Karsten75 on June 11, 2021, 06:04:41 PM
Very nice map layout. Making those units must have taken some time.

Here's a replacement CPACK that'll turn on the lights if you eever want to do it again. :)

Ah, you're amazing! Thanks!!