This topic is for discussion of map #4105: puzzle
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4105)
Author: HornlessTheCharizard
Size: 43x43
Desc:
1080 packets 1 pulse cannon
what in the world?
no CN and limited packets it took all packets and I could not even build one nullifier.
I could build a nullifier with the help of a shield, but afterwards I ended with the guppies refuelling each other, and in the end the PZ guppies wouldn't start because their pad would never fill up, so in the end I had half of their payload useless.
This probably could be made to work by carefully sending a single guppy at a time, and destroying it once it's unloaded so it doesn't suck up energy.
Maybe with enough energy efficiency it's possible to set up a self-reinforcing energy cycle. I couldn't get that to work, and I have no idea why some guppies would get resupplied and others wouldn't.
But in the end, I couldn't be bothered. Too many ifs and maybes, and I hate toying around without an idea of what I'm doing.
If you set the guppies to "STOP RESUPPLY", they will not take up the packets.