Custom Map #11622: Deorbit. By: Stryderunknown

Started by AutoPost, November 03, 2025, 12:35:45 PM

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AutoPost

This topic is for discussion of map #11622: Deorbit


Author: Stryderunknown
Size: 128x84

Desc:
Deorbit v1.0 The map has been tested to make sure it can be beaten, it's up to you what methods you use to do so. Map designed using the vanilla game (no extra scripts, graphics or soundfiles used)

fielding

Nice job! First map? I ended up going in an x pattern from top right, to bottom left, to top right, and finishing at bottom right. Not sure if that was the intention but it worked for me.

Stryderunknown

Quote from: fielding on Today at 05:14:37 PMNice job! First map? I ended up going in an x pattern from top right, to bottom left, to top right, and finishing at bottom right. Not sure if that was the intention but it worked for me.

I'm glad you enjooyed it.  It was indeed my first released map.  I decided to make a map to test of concept for dealing with the spores.
Spoiler
e.g. powering a nulifier by flying the command node over.
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My initial testing was anticlockwise from the top right, but it's great to know that it can be done in a different order.