Custom Map #11032: It's the hope that kills you!. By: Dp

Started by AutoPost, February 10, 2024, 02:29:02 AM

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This topic is for discussion of map #11032: It's the hope that kills you!


Author: Dp
Size: 200x90

Desc:
Map by D0m0nik Warning - Difficult map. Tried to make a quick map, normally takes me hours so hope it's ok. End game is trivial but the start will keep you on your toes! Try and protect the forge and bertha, they are the only ones available to you! Beware the delayed emitters and spores!

hawgwash

Damonik, what a fantastic map!  10 from me.  Thanks for creating.  I'm curious where did you put your base and how did you initially use the guppies and bertha?  Here's what I did:
Spoiler
After a couple of failed attempts to start in the middle, I started in the SE corner with the forge.  I figured it was easier to beat this map without a bertha than without a forge.  I used the 4 original guppies plus two shots from the bertha to take out the 500 emitters plus the 200 emitter and the big spore tower in the NW.  I may try again to see if starting at the bertha allows me to protect the forge long enough that I can build my own guppies to support it. 
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D0m0nik

Hi, thanks for playing!

It is very much possible to start in all three and save both the bertha and the forge. I intended it to start in the centre but this is possibly the hardest! There are a lot of ways to beat this and a few good ways to use that free guppy energy. Both bottom right and middle can be defended for a long time just with a mortor on the pZ from the spore. Far left can be defended with a couple of mortors.

Spoiler
My last run I started bottom right and used three guppies to fly to the bertha and build and power 2 mortors. One remained and once the other 3 where emptied I deleted them and used the remaining guppy to defeat the emitters and nest in the top right. I used the bertha only when absolutely necessary to defend itself until the base bottom right could supply power through new guppies.
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stdout

10/10. Great map! Challenging start but not at all punishing, plenty of options and possibilities. I'm definitely going to revist this one again.

Spoiler
I started bottom right, using the guppies to nullify emitters. Lost the bertha at 22 minutes but I had enough power and built items that I was just mopping up by that point.
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hawgwash

Quote from: stdout on February 11, 2024, 07:37:09 AM10/10. Great map! Challenging start but not at all punishing, plenty of options and possibilities. I'm definitely going to revist this one again.

Spoiler
I started bottom right, using the guppies to nullify emitters. Lost the bertha at 22 minutes but I had enough power and built items that I was just mopping up by that point.
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Agree with you about there being plenty of options.  A big part of what makes this a great map.

D0m0nik