Custom Map #10182: Shockwave. By: Rouller

Started by AutoPost, July 24, 2022, 12:33:10 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #10182: Shockwave


Author: Rouller
Size: 128x84

Desc:
A hard map with a lot of spores, and a huge amount of creeper which should be bertha'd into oblivion.

Loren Pechtel

You have to kill that north tower very early, then it becomes routine.

Martin Gronsdal


Loren Pechtel

Quote from: Martin Gronsdal on July 24, 2022, 08:26:48 PM
or kill both, before they say hello ;)

Tried that, couldn't get the second one in time.

Martin Gronsdal

Spoiler
key is to land CN's as close as possible. South tower  can be killed without any relays, as CN and nullifier are within eachotheas reach. North needs relays that will also get the Bertha. Now, build everything as far ar possible, but right before south fires, delete all relays and the only other unit will be a nullifier that doesn't attract spores. Finish the south nullifier until it kills that tower. Then rebuild the relays north and complete that nullifier... and voila, no towers get to fire...
[close]

Loren Pechtel

Quote from: Martin Gronsdal on July 24, 2022, 09:30:58 PM
Spoiler
key is to land CN's as close as possible. South tower  can be killed without any relays, as CN and nullifier are within eachotheas reach. North needs relays that will also get the Bertha. Now, build everything as far ar possible, but right before south fires, delete all relays and the only other unit will be a nullifier that doesn't attract spores. Finish the south nullifier until it kills that tower. Then rebuild the relays north and complete that nullifier... and voila, no towers get to fire...
[close]

I must have missed the south spot.