Custom Map #8649: Deja VU TG 12. By: TrickyCorp

Started by AutoPost, July 22, 2020, 09:27:47 AM

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AutoPost

This topic is for discussion of map #8649: Deja VU TG 12


Author: TrickyCorp
Size: 128x84

Desc:
This map is hard. Destroy the AC spore tower for an great challenge. Keep it for the most lame victory ever. You choose...

teknotiss

i would say this map is more "annoying" (i guess, perhaps less than annoying, but not in the direction of frustration) than hard.  the lack of a forge and some aether in a pick up or a couple of totems just make it longer.

make maps the way you like, but personally on maps like this i will usually get to a safe point from which i can win for sure then give up.

sorry dude, i like the low intensity style, but a few hundred aether would hae made this a lot more fun for me!
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

TrickyPlayer

#2
Sorry about the AC tower destroying buildings when it activates.. I might remake this with an AC emitter instead of a spore tower, as that won't cause AC values to overflow into positive numbers (creeper). Also, to react: I may add 2 totems in a next version, but that will cost some of the syphon energy.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P