Custom Map #1599: The sun and rotating asteroids. New edition.

Started by AutoPost, October 28, 2012, 07:01:07 AM

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AutoPost

This topic is for discussion of map #1599: The sun and rotating asteroids. New edition.


Author: yum234

Desc:
New version. Without initial shield game become more interesting.

burguertime

With 30 starting technites, game becomes more interesting.
Don't make a slog just because. Be like Master Mapmaker SPIFFEN:
Quote from: themaskedcrusader on October 05, 2010, 05:09:33 PM
(...)Difficulty is subjective. (...)
SPIFFEN chooses to rate each map as trivial because they believe that the difficulty of the map depends on the capability of the player.
BAD RATING: MEASUREMENT OF MAP HARDNESS.
Quote from: DumbCreeperGamer"Ugh, me no finish map, map too hard, ME RATE ONE.
oOga OoGa to you too.

yum-forum

Quote from: burguertime on October 28, 2012, 08:37:12 PM
With 30 starting technites, game becomes more interesting.
In next version it will be 42 starting technites.
1560 maps in CW2, CW3 and PFE till now
last

burguertime

take away the shields. it would be VERY interesting if you cannot block the meteors
Don't make a slog just because. Be like Master Mapmaker SPIFFEN:
Quote from: themaskedcrusader on October 05, 2010, 05:09:33 PM
(...)Difficulty is subjective. (...)
SPIFFEN chooses to rate each map as trivial because they believe that the difficulty of the map depends on the capability of the player.
BAD RATING: MEASUREMENT OF MAP HARDNESS.
Quote from: DumbCreeperGamer"Ugh, me no finish map, map too hard, ME RATE ONE.
oOga OoGa to you too.