Custom Map #1593: Creeper vs Anti-Creeper-4

Started by AutoPost, October 27, 2012, 06:01:06 AM

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AutoPost


dean1968

I must be missing something because I have tried using everything I can think of. I jusr cant get close to the creeper.

teknotiss

Quote from: dean1968 on November 02, 2012, 07:44:33 PM
I must be missing something because I have tried using everything I can think of. I jusr cant get close to the creeper.

hey dude, on ths mission i cut a path through to the AC from the top, to allow packets to avoid the creeper in the center, put a shield over it to keep up the AC pressure, and built a few launchers and phantom coils down by the gateway, once the launchers start to have an effect the AC will start to push back the creeper, and you just need to assist it.
hope that helps  8)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

burguertime

Yum, make different fields for creeper and anticreeper... In this one, you cannot use AC to fight back to the emitter because the field pushes its back, and you do not let us have repuls(a/e/o)rs.
Don't make a slog just because. Be like Master Mapmaker SPIFFEN:
Quote from: themaskedcrusader on October 05, 2010, 05:09:33 PM
(...)Difficulty is subjective. (...)
SPIFFEN chooses to rate each map as trivial because they believe that the difficulty of the map depends on the capability of the player.
BAD RATING: MEASUREMENT OF MAP HARDNESS.
Quote from: DumbCreeperGamer"Ugh, me no finish map, map too hard, ME RATE ONE.
oOga OoGa to you too.