Custom Map #1036: Bloons Tower Defense-Easy

Started by AutoPost, April 16, 2012, 12:01:03 PM

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This topic is for discussion of map #1036: Bloons Tower Defense-Easy


Author: Fisherck

Desc:
Don't let the Bloons make it to your ship in this tower defense map!

Roy30


TrickyDragon

This is Life,  Life happens.

Fisherck


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This is one of those spontanious ideas that I came up with and it translated well into a map. As long as this map gets good reviews (which it already is looking like it is), I plan to make a sequal map with this layout that is going to be a fair bit harder than this one. :)
My CW2 Maps
My CW1 Maps
Quote from: Sqaz on August 28, 2011, 02:49:35 PM
The comments are here to comment, dare to use them.

joshuad156

I really liked the concept.  Took me a few attempts to figure out the danger, but once I got it this was definitely an easy win.  Very well done though.  Nice to play a map that plays very differently than most other maps.  I look forward to playing a more challenging version of this.   8)

tijno77

love the map :)

just as a love all the Bloons Tower Defence games!

teknotiss

hated bloons! >:(
but love this map! ;D
make more
(btw i prefer gemcraft ;))
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

Cavemaniac



Great map!

I came to CW via Tower Defence games and I've toyed with the idea of making a TD map, but never got it off the ground.

The biggest thing to remember is that you can move units in CW - you don't have to build 'em/leave 'em where they are.

The second biggest thing is figuring the supply lines!

Looking forward to the next level!

This map goes well with the other 'homage' maps - like Centipede, Space Invaders, Liberation Pinball etc...
Be yourself. Everyone else is already taken.

Ebon Heart

I love it! Launchers are key. :D This is the one map with odd colors that I completely approve of.
When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!

pocketdare

Very creative idea for a map and very different than the typical terrain or rooms maps. Execution was also top-notch (The faithful recreation of the Bloons theme and artwork, Bloons passing under overpasses etc.) Not sure why there are so many negative reviews on this one - fortunately the positives outweigh the haters.

Fisherck

Quote from: pocketdare on May 08, 2012, 09:27:24 AM
Very creative idea for a map and very different than the typical terrain or rooms maps. Execution was also top-notch (The faithful recreation of the Bloons theme and artwork, Bloons passing under overpasses etc.) Not sure why there are so many negative reviews on this one - fortunately the positives outweigh the haters.

Glad you enjoyed it! I've grown used to the haters. A fair amount of my maps are more complicated than the average map that is made, which tends to frustrate poeple, who then dislike my maps. In this map though, they might have disliked this map just because they just don't like Bloons Tower Defense. ;)
My CW2 Maps
My CW1 Maps
Quote from: Sqaz on August 28, 2011, 02:49:35 PM
The comments are here to comment, dare to use them.

teknotiss

well i hate bloons but i up voted this map.
it's prob the "one play per map" haters that got you so many neg scores scores.
149/50 isn't that bad, is it?
as always i'm impressed by your use of fields (i really must get around to reading those editor guides and learn the advanced field stuff)
nice one fisherck ;D
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

RealAndy

This map combined what are probably my two favourite PC games ever (might have to include Age of Empires series as well).  And the map was great, I found it tough until I worked out launchers could be effective even without direct hits.