Artifacts of Odin
Many civilizations across the vastness of time fought the Creeper. Many of them developed ever more desperate measures to hold back the inevitable… One, many eons ago, developed the technology to mask technology from the Creeper. It was very expensive and would only work over a small area, but it could be used to conceal […]
Dial Map Device
One of the most common requests I get is to provide lots of control over the fractal map generator. So I said, “why not?” It always bugged me that some games would have fantastic engines, yet come with only dozens or hundreds of maps. Why not billions? This week’s video goes over some of the […]
The Bulk
Finishing a game takes lots and lots of work. I often get asked by aspiring game developers what they need to do to get started… My answer is usually that ‘getting started’ isn’t the right question. It’s figuring out how to finish that should be of primary concern. So I’ve been intensely working for the past… […]
Inhibitions
Game development is a fickle beast. One day you are the hero of Maxia, the next you are on the bridge of the Stargazer under the control of a big glowing ball. Hard work, smart thinking, and most of all consistency are the keys to success. In that regard I’ve been busy adding in all […]
Aether
We recovered the coordinates of “world of interest” and investigated. The following mission log documents the results. Let’s just say, Mission Command will be pleased… (Btw, at 12:10 there was a recording glitch in the audio that ended up sounding hilarious when I heard it… I left it for your amusement.)
Chimera
What would happen if towers from ChopRaider made their way onto a Creeper World map? Insanity! Well, it sounded insane enough that I just had to give it a try. What better way to try out CRPL scripting and some of the new features in this week’s build?
A Gaming Odyssey 2001+N
So, another year has come to a close. It’s been a great year for the Creeper Nation. But if you thought everything up till now was cool, just wait for what will happen in 2013. I have high hopes, so here’s to making it all happen as early next year as possible… To close out […]
CRPL
Introducing the KC-48 Creepulator with Creeper Reverse Polish Language support. Need enemies to have that extra little bit of A.I. you’ve been dreaming of? Then come on in, and try out the latest in Creeper Processing Units! Been wondering how events, waves, or custom maps might work in game 3? Then this video is for you… […]
Dungeon Novice
Having finally recovered from overeating on Thanksgiving, I set about over the last couple of weeks to add a few more features to the game and give them a whirl. What better way to test new features than with a new test map? Feeling particularly inspired, I put a little theme into this test map […]
Radiator
This week we have a straight forward test map… straight forward, that is, if you don’t use any typical strategies….