He went mad sometime around game 4… or so they say, then he disappeared. Twenty years later a radio beacon was activated on a remote island. All it transmitted was “Success!” for 3 days, then it went silent.
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Stor related perhaps?
Story. Sorry for the typo
I think we’re going to need a bigger mop for this.
Yeah — and a lot of other stuff 😀
Let me guess, that’s an island with a volcano and a military base + military outpost/hangar(right of emitter, on the island), that he(Dr. Wall) conquered, and then activated them by mistake/on purpose/created the creeper with the hives(hangars).
Yeah, kinda like that. The mad Doctor Wall must have carried out a number of experiments… and those experiments must have gone horribly wrong. Or perhaps not… perhaps it was all planned. I’m sure H. G. Wells would know…
Don’t you mean H. G. Walls?
And don’t try and lie to us about what you are.
I’m an enthusiastic CW1 addict.
One method I use to bring further use to missions is to restrict the types or numbers of vehicles/weapons I can deploy and try to solve the mission. This can bring significant challenges and forces me to use resources more efficiently.
I wonder if you could use this in CW3? You could either disable certain types of weapon/vehicle from the start of a mission or even have them fail during a mission or less drastically just limit the number available, Some storyline narrative could explain this by lack of resources of a certain type. Perhaps there could even be caches of spare parts that could be picked up which would then allow different types of unit to be built.
Now I think about it – what I’m suggesting is that building units requires different types of resources – perhaps different areas of the map could be coloured differently to indicate different resources that can be mined. So it might be that in a mission you would only have one type of weapon until you took a particular area of the map and then this would release resources that would allow building other types of weapons.
Just a few thoughts – hope that’s of interest/use knucklecracker Adahus
You could do that in the last game.
No. You mine ore to make anticreeper. You collect energy to make turrets. You’re overcomplicating a game where the entire point is how simple it is in theory and how complex in execution.
looks nice 🙂
gj so far 😀
Have been splicing humans with animals again?
The original story had nothing to do with gene splicing . . . those were surgical hybrids, and much, much higher on the freak-out scale.
Splice doesn’t necessarily mean genetics, good sir, but my phrasing was unclear, I will admit.
the minds of the insane often bring about the greatest change……
He went mad sometime around game 4…
Its obviously a hint towards CW5 lol
Why does part of it have a water-like background?
Because “Twenty years later a radio beacon was activated on a remote island”.
The middle left to middle right section of the map is the island, where he started from must be a continent or some large mass near the island(or not so near), and the reas is supposed to look like the water, which it kinda makes it look like the island is only several meters long.
Hey Virgil,
The game is looking absolutely fantastic! Can’t wait for it to come out, hopefully this year.
After following a lot of projects on sites like Kickstarter, I’ve been thinking. Most of the projects have access to alpha and beta releases at a higher pledge level than the final game. Would this be something you would consider? I would have no problem paying more right now to get access to the alpha, or even the beta when that is released.
I know you don’t do this just for the money, but I’m sure you would have quite a bit of interest if you did do something like this.
Anyway, thanks a lot for doing the weekly updates, they are very interesting to see what you are doing in the game.
I might do something like that for the next game. But, this game is pretty far along and the trajectory is mostly set. So I should be able to reach beta and then release status fairly quickly.
W00h00!
:translation- YAAAA!! get ur reactors primed!
wow…..that is BIG map……no i mean….realy BIG map……
They get bigger.
Either we have seen bigger on this whole blog, or there is a little change in the proportion arrangement.
Bloody humans! The creeper shall over come you! A723weqht.
Add you to my list of people who are infected.
I…I can translate……that last line. Translation:Those humans will fall like flipped flapjacks next time.Oh,oh,no we need to act fas…AAAAAAaaaaaahhhh………
The…the nexus has caught me but I am using my emergmail to tell you.I may get infected,don’t worry.
Well, I just came to my home because I had no info on what is happening.But I still understand Creeparian.
Unles these additional posts of yours are things you meant to add to the first of them but did not know about or forgot until after the first is posted, try not to post too many in a row.
They are rather short posts that would look even better in just one post, but do not take too much time bunching them together from now on. (That’s usually my job. Ha ha haaahh. ;D )
How did you get away from the nexus?
Hey virgilw do you know around how much longer till game is out
Is the water texture some sort of actual water? Or is it just a floor texture?
Just a texture.
whats up with the bold text in the title description
They are attention grabbers. They are the spoken important details of the blogs.
I think it’s going to be better then minecraft.
i have bin waiting for so long for minecraft to be mentioned or something
really? look at the comments on kongregate. Plenty of people think they found something minecraft related.
well this is the first time i have seen it on this website
I was introduced to minecraft because of the word “creeper” when looking up youtube videos.
yay 😀 so the game will come out soon? (i really hope so)
Interesting to see the hinting for CW4 when 3 is still in, shall we say, “early pre-production”. Although I would not be surprised if there was one in the future either.
How did you implement the water reflective ripple graphics in the terrain? Before now, the terrain design looked much flatter, but now it’s looking better than ever.
Other questions:
Does AC have an impact on digitalis and/or runners (which I don’t terribly mind being called “runners” even though I prefer ‘wasps” regarding the fact that they originate from “nests”)?
Is there any map posted earlier than this one that is bigger than this one?
Are those ripples part of the terrain or are they moving graphics?
Does this post have anything to do with the long moderation periods for the comment approvals in the last post? (not surprised if it does and I accept it either way)
How close (again, one of the last things I am is impatient, but still) is this to beta? Things seem mostly (while maybe not completely) in order and ready for alpha.
1. Texture.
3. Metroid in the post Walloping and Area 256 in the post immediately after are both bigger. Much, *much* bigger….
4. Again, textures.
What do you mean “Metroid”?
That’s the name of the map.
Really? It makes sense since it is so big, but I would not have gotten it otherwise since there is no know upgrade system or boss-like enemy.
So was it based off of Zebes or SR388? 🙂
Edit: “known”, not “know”
You’d have to ask MadMag, since he’s the one who made the map.
And for some reason I thought the name was in that post somewhere….ah, well.
diabolical.. You twisted demented genius…
Looks very fun and challenging and a good story twist.
I was just thinking about the land texture and how it is supposed to look like water (part of the texture at least). What happens when creeper comes in contact with water? I would assume it destroys it (look at the CW1 campaign I don’t remember which map but it was descibed as a lush planet before the creeper).
Since the water is just a texture, Creeper flows over it like any other terrain.
Even so, I think that texture should be moving.
I don’t think that’s a good idea, due to the performance hit animated textures would entail….
Well then why not make it a feature only compatible for advanced processors and not a feature for slower engines like most of ours?
That would take time from features everyone can enjoy….
Fair enough.
Read what I said again…. “I was just thinking about the land texture and how it is supposed to look like water ” I know it is a texture. -_- I has just saying if creeper and water came in contact hypothetically what would happen.
There’s no definitive answer to that, but it appears that Creeper desiccates worlds that it’s been on for a while, given what’s seen in CW1.
Story-wise, not gameplay-wise.
Does the digitalis HALF to originate at the emmiter, or can you freely place its position? (In the map creator)
Good question. Since runners originate at nests and digitalis originates at emitters, there seems to be something contradictory about this. I think it makes sense to start at nests and emitters or just at nests.
Remember, disconnected digitalis appears to decay outside the presence of deep creeper, as seen in the earlier video about runners. Not sure why it doesn’t make sense not to originate with nests . . . the nests are currently something you can cut off strategically. I like that.
Lorewise, maybe the digitalis is a connection to the dimension that creeper comes from, which the nests require to operate. Or something. There are lots of wacky ideas we can come up with to explain if, if we must.
The wall will fall!
It could be a setting like graphics, you can choose high graphics, or low.
But what if some of the teture made it hard to know what was happening, you got creeper moving, digitalis expanding, runners doing what they do on digitalis, your bases (can make it harder by having 3 seperate bases) that you half to control, so a texture would be bad in most cases. Wow, longest sentence ever ^ 🙂
Does anybody know any official date for the release of the game?
When it’s ready, of course.
Besides, there’s a release date thread on the forum site.
Why would this world still have water on it after 20+ years? In regards to lore, how long would it take to completely decimate a world? Also, consider different types of worlds, how much land/water ratio.
It’s not water. It’s a land texture. If a world had water, it would probably be water intoxicated by creeper.
Or there could be water that the creeper used to lure enemies into a trap.
But then why is the land texture water looking? Also, you didn’t address my other points/questions.
What do you mean “looking”? And I answered everything that I either could or was entitled to answer. In other words, I do not know the answer to everything you asked.
The map is supposed to be an island, so water texture. Since it’s only a texture, creeper doesn’t interact with it.
Since Virgil’s name is in the map title, I’m GUESSING that this is probably not a story map intended for the game’s campaign.
Touche. But, the texture looks like picture of water.
It looks like water because the mission is an assault on an island. Therefore, the lowest terrain level looks like water.
Lore-wise, not gameplay-wise.
From the opening sequence of CW1, it takes very little time for a planet to be completely devastated. Just a day, apparently.
I would also like to know what the difference has been between Fisherck, Virgilw and Karsten75? or are they all admins?
oops. Sorry not asking about virgil. Just asking about Fisherck and karsten 75
Fishereck is a beta member and map maker.
Karsten75 is another beta member.
Virgil is the only administrator, while Grauniad and Chani are the forum moderators.
oh thank you for clearing that up i was kind of confused.
Some die-hard started when it came out-fans have access to more than the casual member does.
And the water could have just been there…look at earth for exampl, its been there for more than 20 years :p
You do know that it’s just a texture, right? And if it really was water, I would think it was intoxicated by the creeper.
I would also say that it was poisoned by the runners, but that is a bit much when you have creeper H2O intoxication.
How would creeper intoxicate water when creeper isn’t a toxic bacteria? Creeper is only a substance that attacks things living that it touches.
The Creeper also attacks and destroys inorganic matter (our structures)
You’re making it sound like the creeper is drunk. 🙂
So . . . maybe the water’s toxic. It’s a game, roll with it.
“Roll with it”? What do you THINK I was doing?
Not only is the creeper not drunk, but I portrayed it so that the creeper affected the water very negatively (what it would probably do if it was water and not a texture). It made the water bad in a way that is something you should not have to be that picky about.
does the water have E-coli or something bad like that from the creeper or does creeper have rabies or some other disease?
“Intoxication” in American english is usually used to refer to being drunk – Americans usually use the term pollution to refer to water being made toxic through pollutants. It’s a joke.
I just don’t think the whole question needs that much discussion. I don’t think this is planned for a campaign map, so what happens in it probably has no bearing on the canon and the truth of the CW universe.
The blog has two or three threads all about there being water on this map. I don’t think it’s as meaningful or revealing as people are making it out to be.
Creeper does seem drunk, cause it does fall off of walls and cliffs when it reaches the edges of them.
Does anyone here think that the game play in creeper world 2 was more fun than in creeper world 1? cause i thought it was.
I enjoyed both games in different ways. There were aspects to both that were admirable.
Absolutely not! I’ve played CW 1 many times over, but after one playthrough of CW 2 I was already bored.
So, I’m elated to see CW 3 is modeled after CW 1 rather than CW 2.
Frankly, you’re water looks more like some kind of marble to me. Maybe because it’s static.
I personally thought CW2 was very fun, but now I like CW1 more (But still think both are epic!)
Yes-the water is a texture.
Lets all play a game, describe creeper scientificly!
1. It is a thick liquid substance with a freezing point of negative 700 and a boiling point of 3.6 million(looked up lasers and this is my assumption) also, it would have to have the high resistance to cold due to the ability to take over ALL plantets, that includes the ones far away from heat.
2. It has a light blue pigment
3.)It has every element that is still un discovered 😉
4. The creeper its self does not attack, it is the creeeper cells that are bacteria-like and the creeper is like acid, neither boiling,nor freezing. A slight cold, though.
5. Cannot become compressed and spreads when in large amounts
6. Is a compund, not a mixture. It will not mix with water, It would simply be bouyant.
5 is notably disproven by CW2. Creeper is heavily, heavily compressible, even more so than a typical gas.
1: What temperature gauge are you using? Obviously not Kelvins, but C’s or F’s?
2: Agreed
3: What proof do we have? I would be willing to say that it could be an unknown element or molecule, but not /all/ unknown elements/molecules. Technically there could be infinite numbers of elements.
4: What evidence do we have that the Creeper is alive? The nexus was sentient, and the Stylek (spellcheck) controlled it.
5: Not true as of CW2
6: You have two non-related points here. Creeper could be a compound. However it’s inability to mix with water merely shows that it would be a non-polar molecule.
Do we even know that it is a molecule?
i mean, it could just be the absence of all elements –> like a void-type thing
or it could be a pure compound of a single undiscovered element that we know nothing about.
or it could be a lifeform based off of an element other than carbon.
Ooh. I like the idea of a “void-type thing”.
I’m not sure what you mean by a compound of a single unknown element though. Isn’t that contradictory? The concept of being an compound of unknown elements(plural) is good though.
4. The Creeper, according to Game 1, is a race of powerful beings called the Loki, who had knowledge revealed to them, driving them insane, and making them want to cover the universe in a shell of emptiness.
The Loki control the creeper they aren’t creeper themselves.
It comes from another dimension. Whose to say it boils? Or freezes?
Based on some CW3 maps we’ve seen, it’s liquid in the vacuum of space – most liquids would either boil away due to the intense low pressure, or freeze due to the cold, or freeze AND sublimate to gas, due to both factors together.
A compound is by definition a mixture. Do you perhaps mean an element? (A material composed of a single type of atop, like oxygen, rather than a molecule with more than one type of atom, like water.)
I always felt that creeper annihilated with things. Like it touched something, and the material of that something isn’t broken down, as by acid or base, but ceases to exist. AC and C seem to annihilate together in this manner, and even their naming mimics the nomenclature of matter and antimatter. (Which, though it’s much more spectacular, also annihilate when they come in contact with each other.)
so would that mean that anti-matter/creeper would be a solid matter? because if it was then it would be matter. it would be a paradox.
Um . . . everything that’s not energy is matter . . .
I’m confused.
Ah . . . no.
I mean that because matter and anti-matter annihilate each other, and creeper/anticreeper use the same naming convention, I’ve always felt that they didn’t burn or evaporate each other, but that they actually ceased to exist when they touched each other.
Maybe that’s just me.
If Creeper simply ceases to exist, then why does it turn into a gas when struck by massive amounts of energy, like the blasters, mortars, etc.?
I believe he was referring to creeper and anticreeper, not laser beams and creeper. In CW2: Academy it says when they contact the result is ‘pure annihilation’. That that to mean what you will, I haven’t played the full CW2 so it may go in depth in its description there.
There is energy let off when things cancel each other out. It is just a poof of energy from the reaction between the lasers and creeper or the anti-creeper and creeper.
the creeper itself appears to be some sort of quasi-intelligent (or remote controlled) acid
Ph unknown
utterly destroyes manipulated materials, leaves natural ones intact. probably somehow detects element combinations, proportions, concentrations. IE diiferentiates iron ore vs. steel, sandstone vs. concrete.
absorbs the broken-down compounds and elements, uses them to generate more creeper.
all observations taken by orbiting camera sats, above deductions based on observed behavior and highly inconclusive.
note alternate dimension has unknown effects, but contributes to the spread.
Difficult to say that – alloys and mixed elements, and things like glass can occur naturally. Alternately, pure elements, which can’t be distinguished easily from a manufactured counterpart, also occur in nature. For instance, salt crystals, copper or iron ore.
Besides . . . concrete is just a bunch of different rocks mixed together.
Native gold and platinum are better examples, since they’re actually elements.
Unless you meant compounds, in which case you’d be right.
In CW1, that alien from year 2010 explained that the creeper as we know it is his Highly-degenerated race/highly degenerated race that they have met before it started degenerating.
The reason why it degenerated is the Dark Dimension(+it’s lust i think), the same dimension the Dark Beam uses.
The videos and screenshots compel me to play the game. Too bad I can’t, even more so considering I won’t have money to buy it when it first comes out, and I will be stuck with the simple Demo Version. Still, the game is definitely awesome, and I don’t have to play it to know that is a fact.
Then I have good news my friend! This is not €60,- like a lot of games out there. The original games were around €15,-, so that wouldn’t break the bank.
why are we talking about atoms and materials? lol. Everyone on here makes me laugh 😛 i really hope the game comes out soon. I know i sound inpationt (not sure of spelling please correct if it is wrong) but it such a cool game. I feel like a fat child looking into the greatest sweet shop that has just closed down. (No offence to fat people on this blog/fourum.
The correct spelling is “impatient” ^^
Ninja man- I brought up atoms/moelcules because everyone was arguing (In my eyes) lol
impatient*
And we make you laugh?I feel like a fat child looking into the greatest sweet shop that has just closed down LOL!!
Anyways, I just realized something. The stryglek(Spellcheck) could manipulate the creeper with fields, correct? Well when I hear that, I think of electrical field. Could it be that there is some electrical substance in creeper itself? If so, it might be the thing that ‘erases’ material. Since electricity is hot (Lightning melts sand into glass) it might just melt everything.
Also, I said it had a boiling point due to when a mortar shell explodes, it is HOT. And when a lazer fires, the lazer is also HOT. And it should have a freezing point. I dont think it would still be a liquid at negatine infinite. Just thought I put it out there 🙂
Actually, I think the fields are described as “gravity fields,” so i think they have some kind of remote gravity controller device.
Trust me, they are gravity fields. No matter what CW2 day 16 says about its creeper pool being “frozen”, it’s all a bunch of gravity control deep down.
air has no freezing point
Every element has one and air is made up of a bunch of elements. Some are just more extreme than others.
Ergo, yes it does.
Hostess is closing down. No more delicious Twinkies…. At least until someone else buys up the Twinkie name and all of their production machines…
Anywho. Completely irrelevant post complete. Hopefully I’ll have some new material to comment on tomorrow.
Someone can just buy the recipe for Twinkies and sell them again.
Thanks for the spelling correction. To be honest the creeper probably has a super amazing acid that noone knows about and the weapons have a kind of acid protection that can just withstand the creeper and the sheilds on game 2 has the same kind of tecnology
From what I see, creeper was once a race of life forms until the dark dimension turned them into liquidated, single-mass monstrosities. Since they can make weak ground decay, it has to have acidic qualities.
And if they have a freezing point (if we are talking abpout elements in general, I stand by what I say about everything having a freezing point), it must be changable as the creeper would want, or be so big that the coldest planet in the galaxy would feel hot.
If the creeper was one big living mass wouldn’t it give off heat?
Meaning that it might not have a freezing point. Also it can evaporate in space if there isn’t enough of it around. So how can it evaporate if it is absolute zero in space?
acid? ACID? you guys seriously think the creeper is a simple acid?
It was created after an interaction with a dark dimension.
It’s more like a high-temperature bose-einstein-condenate or something.
We didn’t say its just a simple acid we’ve been discussing whether its living or whether its anti-matter.
well…now that I look, maybe it was only one person who thought it was something as mundane as an acid.
sorry i was just thinking about it from a sience point of view
From a ‘scientific point of view’?