Creeper in the Wind
This week I play a full hand crafted custom mission… Problem is, I brute forced it. Like any good Commander I achieve my objectives. But in my debriefing, it was made clear to me there was a much better strategy to be employed. Perhaps you can figure it out….
Area 256
This week we have some content from some of the poor souls testing the Alpha. MadMag has created another cool mission titled ‘Area 256‘. Looks desolate… looks hopeless…. looks like where the condemned are sent for ‘processing‘. But I bet the best Commanders could handle it readily… Check out the screenshots from Cavemaniac and the […]
Pict of the Week – Walloping
As in gigantic, huge, massive…. I’ve spent a great deal of time over the last week improving performance, tweaking path finding, nit picking memory usage… All to support super scale missions. The Creeper World games have always insisted on showing you ‘everything’ and keeping things like path finding both extremely accurate and responsive. These things […]
The March
It has been a couple weeks since the last video, so not to disappoint the video fiends any longer you get a full 24 minute video this week. Those with keen eyes will catch a number of important differences and additions to the game. My internal list of changes is pages long, so I’ll leave […]