Bits and Pieces
What would happen if something really really large hit a world? It wouldn’t be pretty, but those emitters are so tough they would remain on some of the planetary pieces that were left. And that just won’t do. Not on our watch… This week you’ll get to watch me take on a couple emitters who […]
Game 3 Alpha Video
It’s very common that I get messages each week asking for more screen shots, more details, etc. So this week, I decided to post over 27000 screen shots all at once… Over 15 minutes of me playing the middle of a mission in an Alpha build. This video was something I did for private review, […]
Pict of the Week – Beam Me Up
Followers of the CW series are more than a little familiar with Spores and Phantoms. These were flying/ethereal enemies that required specialized defenses. In the case of CW1, you build SAM sites. In CW2 you build Phantom Coils. In Game 3, Particle Beams are your salvation. Spores in Game 3 also originate on the map […]
Creeper World: User Space on Newgrounds
What? CW:US on Newgrounds? Drop everything! Joking aside, I never put any CW games on Newgrounds. I’ve decided to rectify that since they deserve the fun as well. Plus, their API’s for scores and medals interested me… I figure it never hurts to polish my AS3 skills and keep them in the ready. As always, […]
Pict of the Week – The Good Stuff
One of the most popular aspects of CW2 was the AntiCreeper. So it naturally makes a strong return in Game 3. But, there needs to be some interesting way to make it… hence what I call the ‘AC Economy’. In Game 3 you need to build Ore Mines on Ore Deposits. Similar to CW2…. but, […]
Pict of the Week – Persistence
This week’s (OK, I’m a day late… I’ve been working hard…) screen shot comes in the early stages of fight. I’m zoomed in and playing at 1080 vertical resolution. While this particular mission (thanks MadMag!) is very fun, the most interesting addition this week is something you can’t see… it’s what happened before I took […]