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pf:custom_maps

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<- Particle Fleet Home

Custom Maps

Particle Fleet comes with a map editor which allows users to create their own custom levels and (if desired) publish them to the Map Exchange. Beyond the built-in game mechanics, the PRPL scripting language allows for highly variable gameplay.

Builtin Units

Emitter

Emitters create particles. They can have a variety of properties, including

Rule of thumb for emitter strength

FIXME

Production Interval Need
<100 HQ
100-150 HQ (just barely beats)
150-200 HQ + a little bit of backup
200-500 HQ + lots of backup
>500 HQ + lots of sacrificial ramming

Small "Blobs"

Type Bond Distance 2nd Bond Distance Min Length Max Length Bond Stiffness
Chain 2 - 2 2 0.5
Box 1 or 2 - 1 or 2 1 or 2 0.5
Centi 2 2 2 2 0.5
Bar 2 2 2 2 0.5
Wheel 2 - 2 2 0.5
pf/custom_maps.txt · Last modified: 2017/12/15 14:29 by GameGibu