This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
cw4:info:mesh [2020/10/20 14:37] – not a terrain type Karsten75 | cw4:info:mesh [2022/01/10 14:16] (current) – Karsten75 | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | < | + | < |
+ | <= [[cw4: | ||
===Mesh=== | ===Mesh=== | ||
- | {{ unit image.png}} | + | {{mesh2.png}} |
- | Mesh is a growth over terrain that starts dormant (white color). Emitters placed on Mesh will spread it, slowly activating it (blue color). Creeper that flows over active Mesh will flow easier through higher terrain, and will be carried through void terrain. Active Mesh can be destroyed with weapons that destroy Creeper. | + | Mesh is a special type of terrain that starts dormant (white color). Emitters placed on Mesh will spread it, slowly activating it (blue color). |
- | < | ||
- | Weapons that can attack | + | Weapons that can attack |
+ | Mesh needs to form a continuous line from the source (emitter) to the point. If there is a break in the line, the isolated segment will quickly wither and become inactive. | ||
< | < | ||