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cw4:cpack:docs:f9d9792a-8743-4c24-be1d-d650a78734ad [2022/09/21 10:38] – [Post-Gameload] Misc alterations Vertucw4:cpack:docs:f9d9792a-8743-4c24-be1d-d650a78734ad [2023/09/01 17:53] (current) – Update sweep Vertu
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 <=[[cw4:custom| Custom CPACKs & Units]]\\ <=[[cw4:custom| Custom CPACKs & Units]]\\
 <=[[cw4:cpack:vpac_wiki_page| VPAC Wiki Page]]\\ <=[[cw4:cpack:vpac_wiki_page| VPAC Wiki Page]]\\
-[[http://knucklecracker.com/forums/index.php?topic=41251.0|VPAC CPACKs download location. (Includes this CPACK)]]\\ +[[http://knucklecracker.com/forums/index.php?topic=41251.0|VPAC CPACKs download location.]]\\ 
-:WARNING: Unfinished +====== Vertu's Creeper Buildings (used in VPAC too) ======
-====== Vertu's Creeper Buildings  ======+
 This CPACK provides advanced Creeper enemies not exclusive to VPAC but are fully VPAC compatible. The units of this CPACK have a more direct influence in a mission than traditional enemies and can be seen as a higher tier of Creeper-related foes.\\ This CPACK provides advanced Creeper enemies not exclusive to VPAC but are fully VPAC compatible. The units of this CPACK have a more direct influence in a mission than traditional enemies and can be seen as a higher tier of Creeper-related foes.\\
 All units in this CPACK have full intentions to fight the player among the Rift Lab as opposed to Emitters/Spores just doing Emitter/Spore things, these units are designed to fight back, such as the [[cw4:cmod:docs:9a94ae07-3fa0-429a-98db-025c4973c21d|Advanced Emitter]] which becomes more aggressive when lots of Creeper is lost. All units in this CPACK have full intentions to fight the player among the Rift Lab as opposed to Emitters/Spores just doing Emitter/Spore things, these units are designed to fight back, such as the [[cw4:cmod:docs:9a94ae07-3fa0-429a-98db-025c4973c21d|Advanced Emitter]] which becomes more aggressive when lots of Creeper is lost.
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 ===== Units (CMODS) in this CPACK ===== ===== Units (CMODS) in this CPACK =====
  
-  * [[cw4:cmod:docs:b5791fdd-9661-47cf-925c-42a61292d637|Creeper V-Lab]]+  * [[cw4:cmod:docs:b5791fdd-9661-47cf-925c-42a61292d637|Creeper V-Lab]] - Not player accessible in VPAC.
   * [[cw4:cmod:docs:9a94ae07-3fa0-429a-98db-025c4973c21d|Advanced Emitter]]   * [[cw4:cmod:docs:9a94ae07-3fa0-429a-98db-025c4973c21d|Advanced Emitter]]
   * [[cw4:cmod:docs:fa9dd074-2543-439b-8692-934b92ee40dc|CSMD Anti Nuke]]   * [[cw4:cmod:docs:fa9dd074-2543-439b-8692-934b92ee40dc|CSMD Anti Nuke]]
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 ===== Global Scripts ===== ===== Global Scripts =====
-==== Pre-Gameload ==== +==== Pre unit runtime scripts==== 
-<tabbox Tab1+<tabbox UserChosenDifficulty> 
-<tabbox Tab2+This is for non-PAC mode.\\ 
-<tabbox Tab3>+When enabled, the player can select 2 difficulty options.\\ 
 +"Hard" changes nothing.\\ 
 +"Normal" halves a lot of stats among the units in this CPACK.\\ 
 +A custom objective will be set to differentiate between hard and normal modes.\\ 
 +The reason "Hard" is called hard is due to my, (Vertu), habit of making VERY tough maps compared to how most people like to have the game win for them. This is to deceive the average player who does not like a more demanding experience in choosing the easier option without potentially feeling guilty.\\ 
 +If you are reading this and are one of those players, oh well, the secret is ruined for you. Not that this script is commonly employed.\\ 
 +There is also a little note saying that disabled is Play As Creeper compatible. 
 +<tabbox VISUALS> 
 +Don't touch this script. It controls the effects of certain objects in units which constantly rotate towards the camera at all times. 
 +<tabbox PAC CONTROL> 
 +This is where you can modify how much power each unit uses in this CPACK and to toggle if the CPACK should be Play As Creeper or not.
 </tabbox> </tabbox>
-==== Post-Gameload ==== +==== Post unit runtime scripts==== 
-<tabbox Tab1+<tabbox VPAC TCML Selector
-<tabbox Tab2> +Don't touch this. When PAC Mode is on, this script creates a button to select all [[cw4:cmod:docs:6cae7a75-f751-40d9-9d48-403eeadf6080|TCMLs]] without needing to select one and press CTRL + A.
-<tabbox Tab3>+
 </tabbox> </tabbox>
  
 +----
  
 <hidden Bonus Lore> <hidden Bonus Lore>
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 With this success, <color #800080>**<REDACTED>**</color> has queued an update to the VWC project to feature proper weaponry. With this success, <color #800080>**<REDACTED>**</color> has queued an update to the VWC project to feature proper weaponry.
 </hidden>\\ </hidden>\\
-[[http://knucklecracker.com/forums/index.php?topic=41251.0|VPAC CPACKs download location. (Includes this CPACK)]]\\+ 
 +---- 
 + 
 +[[http://knucklecracker.com/forums/index.php?topic=41251.0|VPAC CPACKs download location.]]\\
 <=[[cw4:cpack:vpac_wiki_page| VPAC Wiki Page]]\\ <=[[cw4:cpack:vpac_wiki_page| VPAC Wiki Page]]\\
-<=[[cw4:cpack:docs:f9d9792a-8743-4c24-be1d-d650a78734ad| Vertu's Creeper Buildings]]\\ 
 <=[[cw4:custom| Custom CPACKs & Units]]\\ <=[[cw4:custom| Custom CPACKs & Units]]\\
 <=[[cw4:info:start#custom_units| Index]] <=[[cw4:info:start#custom_units| Index]]
  
  
cw4/cpack/docs/f9d9792a-8743-4c24-be1d-d650a78734ad.1663771085.txt.gz · Last modified: 2022/09/21 10:38 by Vertu