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cw4:cmod:docs:fa9dd074-2543-439b-8692-934b92ee40dc [2022/10/20 12:58] – [Overview] More details Vertucw4:cmod:docs:fa9dd074-2543-439b-8692-934b92ee40dc [2023/01/25 21:37] (current) – States time scale of seconds, not minutes. Vertu
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 ===== Overview ===== ===== Overview =====
 +  * Uses 4 Power.
 +  * Has an initial start delay of 5 seconds upon being placed. This delay counts down even when not in Creep.
 +  * Can hold a maximum of 5 interceptor missiles.
 +  * Interceptor Missiles take 400 frames (13.33.. seconds) to build.
 +  * Can be placed anywhere within the mission, including on Void Terrain.
   * The interceptor missiles of the CSMD have a 3 staged fuel system (also keep in mind, by "fuel", I mean "limited resource used for propulsion", none of that combustion trash {though ignition still occurs}).\\   * The interceptor missiles of the CSMD have a 3 staged fuel system (also keep in mind, by "fuel", I mean "limited resource used for propulsion", none of that combustion trash {though ignition still occurs}).\\
   * Stage 1: Low thrust rate, high maneuverability. Used when unable to orientate into an optimal flight directory for interception. This is typically only utilized by the interceptor after missing the targeted strat missile.\\   * Stage 1: Low thrust rate, high maneuverability. Used when unable to orientate into an optimal flight directory for interception. This is typically only utilized by the interceptor after missing the targeted strat missile.\\
   * Stage 2: Moderate thrust rate, moderate maneuverability. Used as the main method of motion for closing in on an intercept course and when tracking the strat missile is difficult.\\   * Stage 2: Moderate thrust rate, moderate maneuverability. Used as the main method of motion for closing in on an intercept course and when tracking the strat missile is difficult.\\
   * Stage 3: Booster thrust, low maneuverability. Only used when the interceptor is dead-on with its desired intercept course as the Basic Strategic Missile and Anti-Creeper Strategic Missile move very fast and gravity just makes them move faster. This stage is needed in the event the interceptor missile is trailing behind the strat missile and can be used to close the distance when lagging behind. This stage is limited when in close proximity to the target to prevent overshooting. However, strat missiles can still be too fast for even the booster stage when given enough time to accelerate with aid of gravity on the descent path.   * Stage 3: Booster thrust, low maneuverability. Only used when the interceptor is dead-on with its desired intercept course as the Basic Strategic Missile and Anti-Creeper Strategic Missile move very fast and gravity just makes them move faster. This stage is needed in the event the interceptor missile is trailing behind the strat missile and can be used to close the distance when lagging behind. This stage is limited when in close proximity to the target to prevent overshooting. However, strat missiles can still be too fast for even the booster stage when given enough time to accelerate with aid of gravity on the descent path.
-  * CAN BE NULLIFIED +  * <color #FFFF00>CAN BE NULLIFIED</color> 
-  * INTERCEPTORS ARE TARGETED BY SNIPERS. +  * <color #FFFF00>IMPERVIOUS TO TRADITIONAL DAMAGE.</color> 
-  * INTERCEPTORS ARE DESTROYED BY SHIELDS.+  * <color #FFFF00>INTERCEPTORS ARE TARGETED BY SNIPERS (it takes a single sniper shot to destroy an Interceptor Missile).</color> 
 +  * <color #FFFF00>INTERCEPTORS ARE DESTROYED BY SHIELDS.</color>
  
 Note: There is no "burn time" based on thrust output. All interceptor missiles have a fixed life-span. Note: There is no "burn time" based on thrust output. All interceptor missiles have a fixed life-span.
  
-<hidden Legacy information (old information still in use although no longer needed)+<hidden Legacy> 
-The multi-ringed range indicator of the CSMD originally displayed the effective areas from the CSMD where the interceptor missiles had improved interception reliability with each ring further from the CSMD being a less reliable area of interception. This was before interceptors had target prediction of strat missiles but there has been no reason to remove this and is a way to identify the CSMD's range independently due to its uniqueness.+The multi-ringed range indicator of the CSMD originally displayed the effective areas from the CSMD where the interceptor missiles had improved interception reliability with each ring further from the CSMD being a less reliable area of interception. This was before interceptors had target prediction of strat missiles but there has been no reason to remove this and is a way to identify the CSMD's range independently due to its uniqueness, keeping this legacy form of range display.
 </hidden>\\ </hidden>\\
  
cw4/cmod/docs/fa9dd074-2543-439b-8692-934b92ee40dc.1666285093.txt.gz · Last modified: 2022/10/20 12:58 by Vertu