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crpl:docs:gettimer1

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~~DISCUSSION~~ <- CRPL reference <- Timers

GetTimer1

ArgumentsResultNotation
Count for timer 1 -- n1

Description

Gets the current value of timer 1. Timers are set to some value, and then decrease by 1 each game frame (even if the core is in a Delay).

Examples

example goes here
crpl/docs/gettimer1.1599058741.txt.gz · Last modified: 2020/09/02 10:59 by nathanaelps