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crpl:docs:gettimer0

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~~DISCUSSION~~ <- CRPL reference <- Timers

GetTimer0

ArgumentsResultNotation
Count for timer 0. FIXME

Description

Gets the current value of timer 0. Timers are set to some value, and then decrease by 1 each game frame (even if the core is in a Delay).

Examples

example goes here
crpl/docs/gettimer0.1358490491.txt.gz · Last modified: 2014/10/01 15:02 (external edit)