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crpl:docs:getscore

<- CRPL reference <- Score Commands

GetScore

ArgumentsResultNotation
The current Score – i1

Description

Pushes to the stack the score the player would earn if he won the game right now. (This is the sum of a score from 0 to 10000 based on elapsed time, plus the Additional Score if any.)

Examples



crpl/docs/getscore.txt · Last modified: 2021/02/05 11:44 by Karsten75