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4rpl:commands:getunitposition

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4rpl:commands:getunitposition [2022/06/21 10:41] – More efficient method Karsten754rpl:commands:getunitposition [2023/01/19 09:28] (current) – Expanded example to show how to use vector (aka TrickyCorp Discord Version mod) Karsten75
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 Note: If this call is attempted on an non-existing unit, nothing will be put on the stack.  Note: If this call is attempted on an non-existing unit, nothing will be put on the stack. 
 +In V 2.4, this behavior changes and this API will now return V3(0 0 0), similar to other APIs. 
  
 ===== Examples ===== ===== Examples =====
 <code 4rpl> <code 4rpl>
 GetUnitPosition(<-UID) ->pos GetUnitPosition(<-UID) ->pos
 +
 +# to extract the individual values from the above vector:
 +<-pos.x ->positionX
 +<-pos.y ->positionY
 +<-pos.z ->positonZ
 +
 +# or use the .dot syntax above to directly access the values in the vector, or 
 +
 +EV3(<-pos) ->z ->y ->x
 +
 </code> </code>
  
  
-A "safe" method to use this function and to handle the lack of a return value on non-existent units  Are as follows:+A "safe" method to use this function and to handle the lack of a return value on non-existent units are as follows:
  
 <code 4rpl> <code 4rpl>
4rpl/commands/getunitposition.1655822514.txt.gz · Last modified: 2022/06/21 10:41 by Karsten75