<- PRPL reference <- Everything Else 2

SETPARTICLEPOSITION

ArgumentsResultNotation
Particle ID (PID), X Position, Y Position [ int float float - ]

Description

Examples

#Im creating the particles for the PIDs, if you have a source of PIDs feel free to ignore the line below
20 20 0.0 0.75 0 false CreateParticle ->PID

#Teleports the particle on top of itself, basicly we just remade a emitter
<-PID CurrentPixelCoords SetParticlePosition
 
	f2 = GetFloatFromStack(); //y 
	f1 = GetFloatFromStack(); //x 
	i1 = GetIntFromStack(); //Particle UID