<- PRPL reference <- Everything Else 2

GETEMITTERENEMYPATTERN

ArgumentsResultNotation
[ - ]

Description

Examples

	i1 = GetIntFromStack(); { 
			stack.Push(new Data((int)(enemyPattern)); 	// 0=SINGLE 
														// 1=CHAIN 
														// 2=BOX 
														// 3=CENTI 
														// 4=BAR 
														// 5=WHEEL