<- CRPL reference <- Spore Commands

CreateSpore

ArgumentsResultNotation
startX, startY, targetX, targetY, Health, Payload x1 y1 x2 y2 n1 n2 –

Description

Creates a spore at map coordinates startX, startY that moves to targetX, targetY. Health is number of hit points with 1 being typical. The payload is the amount of Creeper the spore carries. If any source or target coordinate is off the map, the spore will not be created.

Examples

# Creates a spore and sends it to a random player unit.
CurrentCoords RandUnitCoords 1 10 CreateSpore