<- CRPL reference <- Utility Commands

ArtifactCollected

ArgumentsResultNotation
key hash true or false S1 – B1

Description

Checks if an artifact has been collected or not. This could be useful for mapmakers interested in making players complete their maps sequentially, or adding bonus effects for completion of previous maps.

Examples

if (ArtifactCollected("ae77e9661cd249cba8a5505e6c435247"))
	#Shield Key from Jojo.  Jojo give access to Beams.
	SetBuildLimit("BEAM" -1)
endif