<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#everything_else_2|Everything Else 2]] ===== RANDCOORDS ===== ^Arguments^Result^Notation^ | | | [ - ] | === Description === === Examples === gsx = (int)(GameSpace.instance.RandDouble() * GameSpace.GRID_WIDTH); gsy = (int)(GameSpace.instance.RandDouble() * GameSpace.GRID_HEIGHT); stack.Push(new Data(gsx)); stack.Push(new Data(gsy));