<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#particles|Particles]] ===== DestroyParticle ===== ^Arguments^Result^Notation^ | PID, mode | | [ i1 i2 - ] | === Description === Destroys the particle with PID i1. If i2 is 0, the particle explodes in a small flash with a slight sound. If i2 is any other value, the particle is destroyed silently without any visual effects. === Examples === # Create a soft enemy particle at pixel coords (8,8) and then destroy it with effects. CreateParticle(8 8 0 0 0 1) ->PID <-PID 0 DestroyParticle i2 = GetIntFromStack(); //mode i1 = GetIntFromStack(); //UID