<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#program_flow_control|Program Flow Control]] ===== Delay ===== ^Arguments^Result^Notation^ |number| | [number-] | === Description === The number of game loops to wait before allowing execution to pass to the next command. Timers used via SetTimer(0-3) continue to run and expire even while the script is delayed. === Examples === #Stop runtime of the script for 30 game ticks, equivalent of 1 second. delay(30) trace(GetUpdateCount)