<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#everything_else_2|Everything Else 2]] ===== GETPARTICLESAMEINTERACTION ===== ^Arguments^Result^Notation^ | | | [ - ] | === Description === === Examples === i1 = GetIntFromStack(); //Particle UID //Boolean is flipped in meaning between crpl and the particle variable's meaning stack.Push(new Data(p.homoInteractionIgnore ? 0 : 1)); stack.Push(new Data(0));