[[cw1:units|<- Units]] =====Structures===== Structures are your economy buildings, ammunition and weapons will not make themselves and packets will not teleport to target destinations. Therefore you must build out a network to connect weapons and collect energy. ^ Structure ^ Cost ^Effect ^ |Collector| 10| Energy creation 0.18 Network connection 5 | |Relay | 20| Network connection 5 Relay-Relay connection 11 | |Storage|20| Increases storage 20| |Speed |35|Increases speed by 0.5 squares/frame| |Reactor|40|Energy creation 0.3| ====Collector==== {{cw1:collector.png}} Collector is the most basic element of your network, it serves both as energy producing building and can make connections with all other structures and weapons.\\ Cost: 10 packets/9 after upgrade\\ Network connections: A collector can connect to any structure or weapon within 5 squares of it for vertical and horizontal lines or ~5,8 for diagonal connections( for example 5 squares horizontal and 3 squares vertical from it), the maximal connection range is <6 so while still in air a bit longer connection is possible. Energy collection: A collector can make up to 0.18 energy each. Each green square 0.004 energy, a collector can up to cover 45 squares. Collectors placed under 45 degrees will overlap 7 squares. Collectors placed with an offset of 5 by 3(maximum connection range) will only overlap 6 squares. Placed in a horizontal or vertical line they overlap 10 squares. ====Relay==== {{cw1:relay.png}} Relays are used for long range connections. A relay can connect to all weapons and structures in the same way as collector however a connection with another relay can be up to 11 squares in a horizontal or vertical line or 11,7 in a diagonal line (11 horizontal and 4 vertical squares).\\ Cost: 20 packets/18 after upgrade ====Storage==== {{cw1:storage.png}} Each Storage adds 20 to players maximum energy storage.\\ Cost: 20 packets/18 after upgrade ====Speed==== {{cw1:speed.png}} Each speed node increases the speed at which packets travel along the network.\\ Packet speed is calculated from the following formula speed= 2 + **s**/2 where **s** is the number of speed nodes in the network. Therefore, each speed node will increase the speed of the packets by 0.5 squares/frame.\\ Cost: 35 packets/31 after upgrade ====Reactor==== {{cw1:reactor.png}} Reactor generates energy. Each building produces 0.3 energy.\\ Cost: 40 packets/36 after upgrade