~~NOTOC~~ <=[[4rpl:start| Index]] \\ <= [[4rpl:start#Timers]] * [[4rpl:commands:gettimer1|Get]] * [[4rpl:commands:settimer1|Set]] ====== SetTimer1 ====== SetTimer1(<-amt) ===== Description ===== Sets the current value of timer 1. Timers are set to some value, and then decrease by 1 each game frame. ===== Examples ===== if (GetTimer1 eq0) SetCreeper(GetUnitCell(self) 5 false) SetTimer1 (30) endif <=[[4rpl:start| Index]]