~~NOTOC~~ <=[[4rpl:start| Index]] \\ <=[[4rpl:start#math_utility| Math Utility]] ====== RotateTowardsCell ====== RotateTowardsCell(<-sx <-sz <-tx <-tz <-maxDegrees) ->angZ ->angX ===== Description ===== Similar to RotatedTowards but operations only in 2 dimensions. Rotates a start vector (ss, sz) towards a target vector (tx,tz). Will not move more than maxDegrees. The resulting vector is pushed to the stack as two floats. Each vector is treated as a direction rather than a position. If negative maxDegrees is specified, the result is a vector that rotates away from the target vector. ===== Examples ===== RotateTowardsCell(1 0 1 1 10) ->angZ ->angX <=[[4rpl:start| Index]]