~~NOTOC~~ <=[[4rpl:start| Index]] :!: Available in version 1.3 and later. ====== GetUnitSpecialTarget====== GetUnitSpecialTarget(<-unit) ->specialTargetVal ===== Description ===== Gets a V4 representing the current special target status of the unit. The V4 that is returned tells which target types the unit is tagged as. A value of 0 or 1 will be in each field of the V4. A value of 1 in a field means the unit is targeted by that type of weapon. \\ targetVal.0 : Snipers will target \\ targetVal.1 : Missiles will target \\ targetVal.2 : Custom0 will target \\ targetVal.3 : Custom1 will target \\ :NOTE: Spores, Blobs, etc, aren't special targets. (Blobs aren't V4(1 0 0 0), spores aren't V4(0 1 0 0)). ===== Examples ===== traceAllSP(GetUnitSpecialTarget(self)) <=[[4rpl:start| Index]]