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cw4:cmod:docs:09f51970-ce18-45a7-9e07-e4d33a0e7ade [2022/05/12 09:42] – Improved formatting Vertucw4:cmod:docs:09f51970-ce18-45a7-9e07-e4d33a0e7ade [2022/07/01 01:55] (current) – [Download location and CPACK information location:] Updated Vertu
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-<=[[cw4:info:start#custom_units| Index]]+<=[[cw4:info:start#custom_units| Index]]\\ 
 +<=[[cw4:cpack:docs:7f65b557-95b9-47d0-807a-5d05b1b426db| VAU CPACK]]
  
 ====== [VAU CPACK] RESTOCKv Beacon ====== ====== [VAU CPACK] RESTOCKv Beacon ======
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   * Is destroyed (otherwise, VAUs will still go the the location it once was).   * Is destroyed (otherwise, VAUs will still go the the location it once was).
  
-So long the beacon is placed at a terrain height of 15 or greaterall VAUs will be able to connect to a Pylon (and Rift Lab) located directly "under" it. This is proven fact, so don't worry about the possibility of a VAU positioning itself a specific way that is too far from the Pylon (or Rift Lab) below the beacon.+When a VAU is restockingthey will descend onto their restock location both for the RESTOCKv and Rift Lab to ensure they are within connection range.
  
 The RESTOCKv beacon will enforce a build limit of 1. Upon importing the VAUs CPACK is the only time it is possible to place more than 1 beacon without intervention. After any future Gameloads including in the editor, will trigger this enforcement of build limit and only happens on [[4rpl:commands:func_gameloaded | :Gameloaded]] for there is no reason to persist this enforcement.\\ The RESTOCKv beacon will enforce a build limit of 1. Upon importing the VAUs CPACK is the only time it is possible to place more than 1 beacon without intervention. After any future Gameloads including in the editor, will trigger this enforcement of build limit and only happens on [[4rpl:commands:func_gameloaded | :Gameloaded]] for there is no reason to persist this enforcement.\\
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   * If multiple are on the map, the last placed RESTOCKv will be the AutoRestock location.\\   * If multiple are on the map, the last placed RESTOCKv will be the AutoRestock location.\\
   * The beacon will not update the AutoRestock location if ever to move. Don't make it movable. Its form of "motion" is being removed by the player manually and placed elsewhere. A far more convenient method than needing to wait for its transit.   * The beacon will not update the AutoRestock location if ever to move. Don't make it movable. Its form of "motion" is being removed by the player manually and placed elsewhere. A far more convenient method than needing to wait for its transit.
 +  * If there are multiple beacons, if only one is destroyed for what ever reason, the Rift Lab will become the restock destination. Please do not attempt to make multiple RESTOCKv beacons legal.
  
 ==== -PAC Behavior- ==== ==== -PAC Behavior- ====
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 ====== Download location and CPACK information location: ====== ====== Download location and CPACK information location: ======
-[[http://knucklecracker.com/forums/index.php?topic=39457.new#new | Download location (see latest reply).]]\\ +[[http://knucklecracker.com/forums/index.php?topic=39457.new#new | Download location]]\\
-[[cw4:cpack:docs:7f65b557-95b9-47d0-807a-5d05b1b426db|CPACK information location.]]+
  
- +<=[[cw4:cpack:docs:7f65b557-95b9-47d0-807a-5d05b1b426db| VAU CPACK]]\\ 
-<=[[cw4:info:start#custom_units| Index]]+<=[[cw4:info:start#custom_units| Index]]\\
cw4/cmod/docs/09f51970-ce18-45a7-9e07-e4d33a0e7ade.1652362960.txt.gz · Last modified: 2022/05/12 09:42 by Vertu