As was said before. Every game carries inherent restrictions (rules). In soccer, for instance, you may not touch the ball with your hands. It may be much easier to grab the ball and run with it to the opponent's goal rather than having to kick or head-butt it through the goal. But all soccer players live with that restriction and compete within the same rules.
The rules of CW is what they are. They apply equally to all players on every map. Sure, there are any number of restrictions that can be altered and or removed, but then the dynamic of the game will change.
In early testing versions of the game, there was a key that you could press for an instant win. Guess how much fun that was? Didn't matter how much of what the opponent threw at you, just press the button and you win the game. Was that fun? No. Did the beta testers press the button? Yes.